![]() Interestingly, there’s also a new Exfil option that lets you escape the current round. These upgrades will be complemented by a returning perk system which still lets you consume things like Juggernog and Speed Cola but no longer enforces a limit on the number of perks you can consume. ![]() These upgrades are broken down into three classifications (lethal, tactical, and support) and allow you to do things like set-up a healing station or distribute grenades. Speaking of equipment, Cold War’s Zombies mode will allow you to deploy field upgrades by racking up zombie kills. That rarity system should make it more appealing to go for the mode’s iconic mystery box as it has a chance of rewarding you with a potentially powerful version of a weapon. Not only will your weapon loadout configurations carry-over from Warzone and Cold War‘s multiplayer modes (meaning you can drop into a map with weapons of your choice), but weapons will now be assigned a rarity tier within the mode itself. The biggest of those changes is undoubtedly the new weapons system.
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